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Post by AnimeKnight on Jan 11, 2004 11:17:39 GMT -5
Anyone like my Trans codes? anyway i think i got on to something. If you put on a code like Turnip code (32004214 0000) when you put the Moon Drop Grass into slot 1 it's turned into Turnip, but if you put a Toy Flower, It's not a turnip. The code for Moon Drop Grass transformation is 32004214 0001. You getting the idea? It's kinda confusing but you have to find an item that has 1 at the end of the 4 digit code. eg. 32004214 1400 is a X egg code and 32004214 1401 is a Gold Ore code. The item you wanted to transform (Gold ORe) will transform correctly. BUT if you use the X Egg code with a diff. digit code 32004214 5901 (Lumber) it turns into a different transformation. (It turns into a Mixed Latte 32004214 5900)
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Post by AnimeKnight on Jan 11, 2004 11:22:11 GMT -5
So if you want a different Transformation, Do not get the item that has the identical code but a 1 replaced at the end. (32004214 1400 : 32004214 1401) If you put Lumber in slot one and you got on the X Egg code, the trans will take off the 1 off of the Lumber's 4 digit code (5901 (normal 4 digit code): 5900 (after putting Lumber into slot one with X Egg code) and Mixed Latte's 4 digit code is 5900. ) Then giving the Trans of Lumber to Mixed Latte. go to db.gamefaqs.com/portable/gbadvance/file/harvest_moon_fomt_cb.txt for the code and 4 digits.
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Rhoe
Incubating
Posts: 97
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Post by Rhoe on Jan 11, 2004 11:27:29 GMT -5
@.@; That IS really confusing. It seems like a neat idea though! Is the transformation perm.? Or is it only while its in that slot o.o; I'll check it out ^^; Thank you
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Post by AnimeKnight on Jan 11, 2004 11:32:50 GMT -5
Sometimes a Item won't transform because there is no Identical code as the item but the end number of the item's 4 digitcode is replaced with an 1. So if you put on Popcorn code (32004214 6100) and try to get an item with 32004214 6101. The trans code won't work. Why? because there sometimes an item code doesn't have an identical code. (32004214 6100 Popcorn doesn't have an item that will transform into the Popcorn. But X Egg has a item that will transform into the X Egg. Gold ore has 32004214 1401 and X Egg has 32004214 1400.) So if the Gold Ore is put in slot 1, and you have the X Egg code on, The Gold ore will change into the X Egg.
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Post by AnimeKnight on Jan 11, 2004 11:36:44 GMT -5
umm.. if you put it in a diff. slot when the trans is complete. it will stay that transformation forever. (I fyou transform the Jewel of Truth, it will turn into a Cheese X 32004214 2700 and Jewel of Truth piece's 4 digit code is 32004214 2701.) So it works. BUT Remember, the transformation will stay like that. So i wouldn't transform a good item, use a item that can be found again. (like chicken feed)
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Post by AnimeKnight on Jan 11, 2004 14:00:16 GMT -5
There IS a way to change it back. eg. 32004214 0000 is Turnip Code and you got Moon Drop Grass and put it in slot 1, it would change to Turnip right? Yes, so just de-activate turnip code and activate Moon Drop Grass code (32004214 0001) and put the turnip back in slot 1 and voila! it's back to Moon Drop Grass, then de-activate Moon Drop Grass and continue on with whatever you wanted to do
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Post by Gray on Jan 11, 2004 14:18:06 GMT -5
confused
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Post by AnimeKnight on Jan 11, 2004 14:26:17 GMT -5
yeah, i'm gonna take an half-an hour break. See yah Just remember, The Item you put as a code is the one that if you get the item identical to that item you used for the code but with a 1 at the end of the 4 digit code, the item will transform to the item you activated with the code. example: I activate the turnip code (32004214 0000) and i have to find the item that replaces the 000(0) with a 1. Go to db.gamefaqs.com/portable/gbadvance/file/harvest_moon_fomt_cb.txt to find out the item you were looking for, then if you find it, get the item. (Moon Drop Grass' digit code is 32004214 000 1) so you see the Turnip is the same digits as MDG but with 4 0's as the 4 digit code, so you put the Moon Drop Grass in slot 1 and the transformation will complete! The MDG will be a Turnip. Now check other Trans Threads i made and you can try them out!
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Post by AnimeKnight on Jan 11, 2004 14:34:37 GMT -5
But if you don't use the identical item it varies, example: I used Lumber (32004214 5901) with the Turnip code activated. So since the 1 is in Lumber's 4 digit code, the transformation TAKES away the one and replaces it with the 0 (32004214 3901 is the Lumber's, 32004214 390(0) is the new digit. ) Go to db.gamefaqs.com/portable/gbadvance/file/harvest_moon_fomt_cb.txt and see what item the digit belongs to. (32004214 3900 digit belongs to Mixed Latte so the Lumber changes to Mixed Latte. ) Understand now?
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Post by AnimeKnight on Jan 11, 2004 15:10:27 GMT -5
The Highest 4 Digit is 5E01 (Frisbee) it's goes in order like this: 0 1 2 3 4 5 6 7 8 9 A 0 1 2 3 4 5 Everything before A has 0 at the end of the 4 number digit. Everything After A has a 1 at the end of the 4 number digit. So the codes that begin with 6, 7, 8, 9, A DON'T have a identical code. You understand?
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Post by AnimeKnight on Jan 11, 2004 15:13:24 GMT -5
So these are the items that dont have a identical code: 5F00: Pickles 6000: Ketchup 6100: Popcorn 6200: Corn Flakes 6300: Baked Corn 6400: Pineapple Juice 6500: Pumpkin Pudding 6600: Pumpkin Stew 6700: Happy Eggplant 6800: Sweet Potatoes 6900: Baked Sweet Potato 6A00: Greens 6B00: Scrambled Eggs 6C00: Omelet 6D00: Omelet Rice 6E00: Boiled Egg 6F00: Hot Milk 7000: Butter 7100: Cheese Cake 7200: Cheese Fondue 7300: Apple Pie 7400: Apple Jam 7500: Apple Souffle 7600: Mushroom Rice 7700: Bamboo Rice 7800: Truffle Rice 7900: Sushi 7A00: Jam Bun 7B00: Dinner Roll 7C00: Raisin Bread 7D00: Grape Jam 7E00: Curry Bread 7F00: Sashimi 8000: Grilled Fish 8100: Sahimi Mix 8200: Pizza 8300: Noodles 8400: Curry Noodles 8500: Tempura Noodles 8600: Fried Noodles 8700: Buckwheat Noodles 8800: Tempura Buckwheat Noodles 8900: Fried Noodles 8A00: Buckwheat Chips 8B00: Cookies 8C00: Chocolate Cookies 8D00: Tempura 8E00: Ice Cream 8F00: Cake 9000: Chocolate Cake 9100: Relaxation Tea 9200: Toast 9300: French Toast 9400: Pudding 9500: Mountain Stew 9600: Moon Dumplings 9700: Rice Cake 9800: Roasted Rice Cake 9900 : Elli Leaves A000: Small Fish A100: Medium Fish A200: Large Fish A300: Toasted Rice Ball A400: Tempura Rice A500: Egg Over Rice A600: Rice Gruel A700: Pancakes A800: Fish Sticks A900: Candied Potato AA00: Potato Pancakes
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Post by AnimeKnight on Jan 11, 2004 15:45:53 GMT -5
so the code is like this: 32004214(<-slot one) (_)(_)(_) 0. and the item has to have a 4 digit code with a one at the end. ((_)(_)(_)1) so the code would be a 0 or a 1 ate the end of the 4 digit code, and if you had a 1 at the end of the 4 digit code, you'd find a item with an 0 at the end of it's 4 digit code. EXAMPLE I activated Turnip code (32004214 0000), i find Lumber (32004214 3901) or something with a 1 at the end of the 4 digit code or vice-versa. I activated Lumber code (32004214 3901) and find a Turnip.
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